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42 lines
978 B
42 lines
978 B
9 months ago
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static void
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tile(Monitor *m)
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{
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unsigned int i, n;
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int mx = 0, my = 0, mh = 0, mw = 0;
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int sx = 0, sy = 0, sh = 0, sw = 0;
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float mfacts, sfacts;
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int mrest, srest;
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Client *c;
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int oh, ov, ih, iv;
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getgaps(m, &oh, &ov, &ih, &iv, &n);
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if (n == 0)
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return;
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sx = mx = m->wx + ov;
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sy = my = m->wy + oh;
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mh = m->wh - 2*oh - ih * (MIN(n, m->nmaster) - 1);
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sh = m->wh - 2*oh - ih * (n - m->nmaster - 1);
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sw = mw = m->ww - 2*ov;
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if (m->nmaster && n > m->nmaster) {
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sw = (mw - iv) * (1 - m->mfact);
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mw = (mw - iv) * m->mfact;
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sx = mx + mw + iv;
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}
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getfacts(m, mh, sh, &mfacts, &sfacts, &mrest, &srest);
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for (i = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
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if (i < m->nmaster) {
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resize(c, mx, my, mw - (2*c->bw), (mh / mfacts) + (i < mrest ? 1 : 0) - (2*c->bw), 0);
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my += HEIGHT(c) + ih;
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} else {
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resize(c, sx, sy, sw - (2*c->bw), (sh / sfacts) + ((i - m->nmaster) < srest ? 1 : 0) - (2*c->bw), 0);
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sy += HEIGHT(c) + ih;
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}
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}
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